Nonlinearity

One important source of [[uncertainty]] is a property known as nonlinearity. ”’Nonlinearity describes systems in which causes and effects are disproportionate.”’ Minor incidents or actions can have decisive effects. Major effort can have no effect whatsoever. Outcomes of endeavors can hinge on the actions of a few individuals. Issues can be decided by [[chance|chances]] and …

Philosophy Of Command

Centuries of battlefield-tested agility, leanliness, and maneuverability. How agile can you be? It is essential that our philosophy of command support the way we fight work. First and foremost, in order to generate the tempo of operations we desire and to best cope with the [[uncertainty]], disorder, and fluidity of combat work, command and control …

Improvement Board

Henrik Kniberg says that Squads at Spotify are using Big Visible Improvement Boards that focus on one to three Actionable Accelerators like: “What is blocking us?” Also, the board shows a Definition of Awesome that includes things like: Really finishing stuff. Easily ramping up new team members. No recurring tasks or bugs.

Goldilocks

Goldilocks is an interesting technique and basically doing the opposite of estimating: You shape the work into the desired sizes. Vote each item into one of three piles: “Too Big”, “Just Right”, and “Too Small”. Split any “Too Big” items into “Just Right”-sized ones. Group any “Too Small” items together into “Just Right”. The Goldilocks …